#ifndef CommonTypes_h__
#define CommonTypes_h__

#include "d3dx10headers.h"
#include "stl_headers.h"

typedef signed __int64      INT64;
typedef signed int          INT32;
typedef signed short        INT16;
typedef signed char         INT8;

typedef unsigned __int64	UINT64;
typedef unsigned int		UINT32;
typedef unsigned short		UINT16;
typedef unsigned char		UINT8;

typedef D3DXCOLOR           CColor;
typedef D3DXVECTOR4         CVector4;
typedef D3DXVECTOR3         CVector3;
typedef D3DXVECTOR2         CVector2;
typedef D3DXMATRIX          CMatrix;
typedef D3DXQUATERNION      CQuaternion;



#endif // CommonTypes_h__
